Characters

Characters are unlockable, and give starting bonuses and penalties for the run. Each Character is assumed to be a daughter of the last Character which did not escape the dungeon. The father of each Character is unknown from the start of the game, but Lineage Bonuses can be unlocked after defeating Bosses a certain number of times. When Lineage Bonuses are applied for a run it means that Character's father is known, and the relevent bonuses and penalties occur for that run.

Attributes
Attributes are randomly assigned at the beginning of each run, and determine the success of specific actions.

Humans
The Humans are the first Characters playable, they are unlocked from the start. Humans are fairly averge, with no one stat being particularly good or bad.

Traits: Automapping Prisons; the Humans have lived in the dungeon their whole lives, and have seen most of the Prisons. Mapping Kit is not required to view the Map in the Prisons.

Elves
The Elves are a noble and pure race. They tend to have higher Dexterity, but lower Constitution. Their genitals are less sensitive, and they do not like to be touched.

Traits: Purity; the Elves have a strong will for resisting sexual desire. They take less Lust damage from Sexual and Groping Attacks.

Dressed to Kill; the Elves begin the run with 75% damaged Armor, and a Dagger is found instead of a Cudgel.

How to Unlock; found in the Prisons.

Dwarves
The Dwarves are a small but sturdy race of builders and fighters. They tend to have higher Strength, but lower Wisdom. Their tight holes cause attackers to cum faster.

Traits: Tight Holes; because of their smaller size Dwarves have much tighter genitals, making their attackers cum faster.

Treasure Hunter; Dwarves have a better chance at finding better gear, and having higher quality Chests spawn.

How to Unlock: found in the Caves.

Future Characters
Dark Elf, Holstaurus, Witch, Seraphim