Spells

Spells can be learned from Bookshelves. All spells will be more effective the higher a Character's Intelligence is, additionally every time a spell level is increased that spell becomes even more effective.

Fire
Fire has a chance of causing Burning Damage. The chance increases with Wisdom. When Fire explodes (hits an Object, Enemy, or Projectile) it deals full damage to whatever was hit, assuming it takes damage, and deals 1/2 damage to surrounding Enemies. The area of effect increases each spell level.

Ice
Ice has a chance of causing Freezing Damage. The chance increases with Wisdom. When Ice hits an Object, Enemy, or Projectile, it deals damage to whatever was hit, assuming it takes damage, and breaks into a number of shards, which spray in random directions, hitting other targets (excluding Projectiles.) The number of shards is equal to spell level * 2, deal half damage, and have half the chance of Freezing Enemies hit.

Lightning
Lightning has a chance of causing Shocking Damage. The chance increases with Wisdom. When Lightning hits an Object it is destroyed. Projectiles will cancel each other out. When Lightning hits an Enemy it will bounce to nearby enemies, the number of bounces is equal to spell level * 2. Each bounce decreases both the damage and the Shocking chance.